

I can ‘t count the number of times I ended up driving into walls after getting hit by yet another bone bomb.

The enemy racers got more competent as drivers, but they got a lot better at using the weapons. I chuckled to myself and thought myself a pro, so I set the difficulty up to hard. The game was set to the easy difficulty by default, so I won all my races in first place without breaking a sweat. I found myself sticking solely to the lightning as I found the other weapons (which fire in an arc) too difficult to use. There are level-specific pickups that you can run over and use on yourself (lightning speed boost) or your enemies (bone bombs are just one example). They take up very little screen real estate, which leaves room for the handy mini map on the upper-right corner.īut let me back up for a second. You controls are forward and back on the left side of the screen, a brake button beside them, and a forward and back button for the weapon pick-ups on the right side.
#CRO MAG RALLY FULL#
You don ‘t have to worry about gears (who puts gears on a Trojan Horse?!), and you accelerate to full speed very quickly. Steering came very naturally to me, and I think Pangea was spot on with the control sensitivity here.Ĭro-Mag is a lot like Mario Kart on the various Nintendo consoles. In any case, part of the reason you don ‘t get dizzy is because Cro-Mag actually tilts with you. There is a lot of potential here! At first I thought I ‘d either make myself dizzy, or that I ‘d get confused with the screen tilting so often during gameplay, but after hours of gameplay I can still walk in a straight line and I can still recite the alphabet backwards. Overall, I have to say I ‘m quite impressed with the iPhone as a means of controlling a car. The game lets you drive as either Brog or Grag, which is Cro-Mag for boy or girl 😛 And no, there ‘s no gameplay difference between the two. In any case, when you ‘ve chosen your car the last task you have before the race starts is to pick a driver. You know you ‘re doing well, because you got to the next level or a new vehicle. On the other hand, having unlockables is a classic game mechanic for giving the player a sense of satisfaction. It can be really frustrating in other games if you just want to try the other levels, but can ‘t beat your current one. I ‘m used to having to unlock things a la console games, but I guess this setup makes the game feel more open to casual gamers. One thing that ‘s unusual in Cro-Mag as a racer is that all the levels and cars are unlocked by default. The Trojan Horse proved to be my favourite model “ not because of its stats, but because it ‘s a freaking Trojan Horse (it ‘s impossible to lose with so many Greek warriors hiding in your car). Cro-Mag offers 11 cars, each varying in speed, acceleration, traction, and suspension. If you ‘re not playing Atlantis, you can offset the difficulty of a level by choosing the right car for the job. The last level, Atlantis, actually forgoes cars altogether and has you driving in submarines. The default desert stage is a good starting track with cacti and tornados as obstacles, but later stages such as Giza have you driving through rivers (which slow you down big time!). The levels are all quite different, and vary greatly in difficulty. Race is a 4-car, 3-lap race on one of the nine different tracks, and gather is similar, but requires you to collect as many spear tips on the track as you can during the race to win.Īfter the game mode choices comes the level selection. Would tilting my iPhone left and right make for a better experience, or would I just going to give myself vertigo while sitting still?īefore I get to the mechanics of the racing, what kind of races are we taking part in? Well, there are two game modes: race and gather. I smiled and frowned (simultaneously “ it looked weird). The makers of a fancy pants game called Cro-Mag Rally claimed that we could treat the whole iPhone as a steering wheel. Then the App Store came out and everything changed. Joysticks are good for certain things, but I always thought racing games needed steering wheels. I ‘ve played a few racing games on my Sony Ericsson k750 and used the little joystick on the phone to control things, but the experience never really came together.
